Game studio
Jeremiah Echerd
Solo dev building ESSENCEBOUND, a VR-first fantasy RPG where you write your own magic.
Solo dev building ESSENCEBOUND — a fully immersive, VR-first fantasy RPG in Unreal Engine 5 where you write your own magic. Spells are composed across 150 schools in the world of Tizumiki, and everything is hands-on: mine the ore, smelt it, forge the blade, grind ingredients and brew by hand — no menus. Playable now in pre-alpha on PC VR (OpenXR), listed on SideQuest Early Access, with NPCs in the build. AI-assisted code, hand-built world.
Games: ESSENCEBOUND
Hiring: Niagara spell VFX for a VR RPG (rev-share, hobby collab) · I'm a solo dev building ESSENCEBOUND, a fully immersive VR fantasy RPG in Unreal Engine 5 where players write their own magic — spells composed across 150 schools. It's playable in pre-alpha on PC VR (real in-headset gameplay: https://www.youtube.com/watch?v=5mOiKDg19Qc) and listed on SideQuest Early Access. First task, small and scoped: one spell-effect family in Niagara — the fire school. A charge-up gathering in the caster's hand, the release burst, and lingering embers, built for gesture casting in VR and reviewed in-headset. If we click, there are 149 more schools in the index waiting.
AI use: Uses AI for code tools